For this fun little spot I modeled, textured, rigged, lit and animated the 3D digital head of the hunter. Below are some expression tests I did of the hunter’s head, as well as a wireframe showing the model. The hunter’s body was live action shot on green screen, then combined with the digital environment and 3D head. This project was concepted by John Foreman; Sean Dekkers was creative lead and animator/designer, Chris Abbas was compositor/designer, and producer was Carrine Fisher. Produced at Digital Kitchen Seattle.
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